More than two decades ago, casual games provided an accessible niche for small, inexperienced teams. 5-7 years ago, hyper-casual games rose on mobile platforms, offering an even lower entry barrier.
However, with today's oversaturated market, transitioning from concept to hit has become challenging, and both costs and development times have surged.
Teams in hyper-casual game development now face a decision: either deepen product expertise by creating more intricate games that retain players longer or pivot to other markets or platforms.
We've designed this program for teams opting for the first approach.